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All Outputs (6)

Reproduction of 16th century multi-colour Chiaroscuro Woodblock Prints using digital technologies (2017)
Presentation / Conference
Parraman, C., Olen, M., Ortiz-Segovia, M., Baar, T., & McCallion, P. (2017, September). Reproduction of 16th century multi-colour Chiaroscuro Woodblock Prints using digital technologies. Poster presented at Blocks Plates Stones Conference, Courtauld Institute London

Inspired by 16th century multi colour Chiaroscuro Woodblock Prints, we have sought to develop methods to recreate blocks from existing onscreen images or from printed facsimiles, by measuring colours and colour separation methods to create individual... Read More about Reproduction of 16th century multi-colour Chiaroscuro Woodblock Prints using digital technologies.

An exploration of low relief structure printing through the development of a novel full colour continuous tone plastographic printing method (2014)
Presentation / Conference
Mc Callion, P. (2014, October). An exploration of low relief structure printing through the development of a novel full colour continuous tone plastographic printing method. Paper presented at Fifth International Conference on the Image, Freie Universität Berlin, Germany

A traditional halftone print is created by translating the image into a series of dots of various sizes that convey the illusion of tone when printed. The carbon process and the Woodburytype process are a special kind of continuous tone image known a... Read More about An exploration of low relief structure printing through the development of a novel full colour continuous tone plastographic printing method.

Reproduction of texture in digitally printed artworks (2013)
Presentation / Conference
Hoskins, S., Parraman, C., Mccallion, P., & Cohen, C. (2013, July). Reproduction of texture in digitally printed artworks. Paper presented at AIC 2013, Newcastle-upon-Tyne

This paper considers alternative approaches to image making and printing that moves from the on-screen representation of images and painting applications, to the physical generation and methods for surface deposition or 2.5D printing. The research in... Read More about Reproduction of texture in digitally printed artworks.

The development of methods for the reproduction of texture in digitally printed artworks (2013)
Presentation / Conference
Mccallion, P. (2013, April). The development of methods for the reproduction of texture in digitally printed artworks. Paper presented at Computers in Art and Design Education (CADE) Conference, Watershed, Bristol

In a digital age where artists and printers are required to learn a wide range of skills, from graphic design to colour science, is it possible to return to a more artistic application of colour, tone and texture with a mechanically printed image usi... Read More about The development of methods for the reproduction of texture in digitally printed artworks.

The development of methods for the reproduction of texture in digitally printed artworks (2012)
Presentation / Conference
Mccallion, P. (2012, December). The development of methods for the reproduction of texture in digitally printed artworks. Presented at IOP PGS Annual Student Conference, Institute of Physics, 76 Portland Place, London, W1B 1NT

A presentation at the IOP PGS Annual Student Conference. The IOP Printing and Graphics Science Group annual Student Conference is a day-long forum where recent work in the group's subject areas is presented.

Generation of texture in continuous tone digital images (2012)
Presentation / Conference
Mccallion, P. (2012, December). Generation of texture in continuous tone digital images. Poster presented at Institute of Physics IOP Printing and Graphics Science Group Annual Student Conference, Institute of Physics, 6 Portland Place, London

In a digital age where artists and printers are required to learn a wide range of skills, from graphic design to colour science, is it possible to return to a more artistic application of colour, tone and texture with a mechanically printed image usi... Read More about Generation of texture in continuous tone digital images.