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The process of involving children with autism in the design of a museum-based application (2018)
Presentation / Conference
Magkafa, D., & Newbutt, N. (2018, April). The process of involving children with autism in the design of a museum-based application. Paper presented at 22nd Annual Museums and the Web conference

Museums are considered active institutions that facilitate the possibility of self- directed learning and exploration. Decades have passed since the implementation of Disability Act (1995) and we have seen the incorporation of inclusive practices in... Read More about The process of involving children with autism in the design of a museum-based application.

Listening to the user's voice: Designing a museum application for children with autism (2017)
Presentation / Conference
Magkafa, D., & Newbutt, N. (2017, June). Listening to the user's voice: Designing a museum application for children with autism. Poster presented at Innovative Technologies for Autism Spectrum Disorders (ITASD)

This study seeks to understand the design requirements reported by two autistic groups by co-designing an ‘app’ with the aim of delivering a meaningful museum experience. The objective of engaging an autistic group in the co-design is due to a lack o... Read More about Listening to the user's voice: Designing a museum application for children with autism.

Technology and applications for collaborative learning in virtual reality (2017)
Presentation / Conference
Greenwald, S., Kulik, A., Kunert, A., Beck, S., Frohlich, B., Cobb, S., …Newbutt, N. (2017, June). Technology and applications for collaborative learning in virtual reality. Paper presented at Making a Difference: Prioritizing Equity and Access in CSCL, 12th International Conference on Computer Supported Collaborative Learning (CSCL)

In this symposium we explore the immense potential for virtual reality to be applied in educational settings. We discuss recent technological developments against a backdrop of several decades of research. Six presentations, including four from acade... Read More about Technology and applications for collaborative learning in virtual reality.

Design Hacks: Flips and Tips for Pedagogic Innovation
Presentation / Conference
Design Hacks: Flips and Tips for Pedagogic Innovation. Presented at CIHE Annual Conference 2019: Creative Approaches to Pedagogic Research

This conference presentation summarized the findings of the 2018/19 UWE Pedagogic Project "Design Thinking as a Pedagogic Tool: Innovating the Liminal Learning Process". The project investigated how design thinking approaches could be used as an effe... Read More about Design Hacks: Flips and Tips for Pedagogic Innovation.