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All Outputs (2)

Older Adults “Jump” into coDesiging a Digital Game: A Field Study (2021)
Conference Proceeding
Costa, L. V., Veloso, A. I., Sousa, L., Loizou, M., & Arnab, S. (2021). Older Adults “Jump” into coDesiging a Digital Game: A Field Study. In Q. Gao, & J. Zhou (Eds.), Human Aspects of IT for the Aged Population. Technology Design and Acceptance (88-99). https://doi.org/10.1007/978-3-030-78108-8_7

The aim of this paper is to contribute to establishing practices to involve adults aged 50 and over in the design of digital games within the paradigm of active ageing. This paper focuses on a component of a larger project entitled SERIOUSGIGGLE inte... Read More about Older Adults “Jump” into coDesiging a Digital Game: A Field Study.

Designing mini-games as micro-learning resources for professional development in multi-cultural organisations (2021)
Journal Article
Arnab, S., Walaszczyk, L., Lewis, M., Kernaghan-Andrews, S., Loizou, M., Masters, A., …Clarke, S. (2021). Designing mini-games as micro-learning resources for professional development in multi-cultural organisations. Electronic Journal of eLearning, 19(2), 44--58. https://doi.org/10.34190/ejel.19.2.2141

The need for self-directed learning for professional development drives an increase in the delivery of easy to use {\textquoteleft}just-in-time{\textquoteright} resources that respond to the often-dynamic workplace and work culture. This is especiall... Read More about Designing mini-games as micro-learning resources for professional development in multi-cultural organisations.