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Breaking barriers to game-based learning for active ageing and healthy lifestyles (2018)
Presentation / Conference
Costa, L., Veloso, A., Loizou, M., & Arnab, S. (2018, May). Breaking barriers to game-based learning for active ageing and healthy lifestyles. Paper presented at 6th International Conference on Serious Games and Applications for Health, IEEE SeGAH 2018

This study aims to explore a set of design components that a game-based learning programme should have in order to encourage active ageing and healthy lifestyles. Semi-structured interviews were conducted with 10 Subject Matter Experts from the Indus... Read More about Breaking barriers to game-based learning for active ageing and healthy lifestyles.

Location-based metagames for learning (2018)
Presentation / Conference
Stanescu, I. A., Gheorghe, A. F., Ștefan, A., Arnab, S., Loizou, M., Morini, L., & Baalsrud Hauge, J. M. (2018, April). Location-based metagames for learning. Paper presented at International scientific conference on "eLearning and software for education", eLSE 2018

Presenting and investigating the efficacy of an educational interactive mobile application for British Sign Language using hand gesture detection techniques (2017)
Presentation / Conference
Restituyo, C., Loizides, F., Yang, S., Weir, K., Worrallo, A., Hartley, T., …Loizou, M. (2017, October). Presenting and investigating the efficacy of an educational interactive mobile application for British Sign Language using hand gesture detection techniques. Paper presented at 15th World Conference on Mobile and Contextual Learning

In this paper we present the design and development of a mobile application that assists learners of British Sign Language. The application uses interaction; namely, image recognition of a participant's gestures to give feedback as to the correctness... Read More about Presenting and investigating the efficacy of an educational interactive mobile application for British Sign Language using hand gesture detection techniques.