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All Outputs (3)

Phenomenology and phenomenography in virtual worlds: An example from archaeology (2018)
Book Chapter
Falconer, L., & Scott, C. (2018). Phenomenology and phenomenography in virtual worlds: An example from archaeology. In L. Falconer, & M. C. Gil Ortega (Eds.), Virtual Worlds: Concepts, Applications and Future Directions (1-38). New York: Nova Science Publishers

This chapter discusses a project to construct a simulation of Avebury Henge, a Late Neolithic/Early Bronze Age monument in the SW of the U.K., in a 3D, virtual world environment, and to use phenomenological and phenomenographic methods for its evalua... Read More about Phenomenology and phenomenography in virtual worlds: An example from archaeology.

Forensic science in a virtual world (2018)
Book Chapter
Morton, C. (2018). Forensic science in a virtual world. In L. Falconer, & M. C. Gil Ortega (Eds.), Virtual Worlds: Concepts, Applications and Future Directions (169-200). New York: Nova Science Publishers

Learning spaces in virtual worlds: Bringing our distance students home (2014)
Book Chapter
Gil Ortega, M. C., & Falconer, L. (2014). Learning spaces in virtual worlds: Bringing our distance students home. In P. Blessinger, J. Anchan, & B. Cozza (Eds.), Proceedings of 2nd International Higher Education Teaching and Learning Conference: Innovative Learning Scapes, E-scapes, Playscapes and More (57). New York, USA: HETL

Distance learning programmes are becoming increasingly popular in higher education. Overcoming feelings of isolation that may occur due to the little support available, the few possibilities of social interaction and the inexistent campus atmosphere... Read More about Learning spaces in virtual worlds: Bringing our distance students home.