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Exploring engineering solutions to environmental hazards through Minecraft (2022)
Presentation / Conference
Hobbs, L., Bentley, S., Behenna, S., & Stevens, C. (2022, May). Exploring engineering solutions to environmental hazards through Minecraft. Paper presented at EGU General Assembly 2022

Since 2014, Science Hunters (1,2) has successfully used the computer game Minecraft to engage children with Science, Technology, Engineering and Maths, and particularly geoscience (3), through a defined approach which allows exploration in line with... Read More about Exploring engineering solutions to environmental hazards through Minecraft.

Voices in a pandemic: Listening to the voices of children in a pandemic through arts-based, deep mapping methods adapted for online delivery (2022)
Journal Article
Williams, S., Webber, A. D., McEwen, L. J., Gorell Barnes, L., Deave, T., Gopinath, D., …Fogg-Rogers, L. (2022). Voices in a pandemic: Listening to the voices of children in a pandemic through arts-based, deep mapping methods adapted for online delivery. SAGE Research Methods: Doing Research Online, https://doi.org/10.4135/9781529601602

The VIP-CLEAR (Voices in a Pandemic—Children’s Lockdown Experience Applied to Recovery) project aims to explore younger children’s experiences of lockdown in response to the COVID-19 pandemic to inform their recovery and resilience to future social s... Read More about Voices in a pandemic: Listening to the voices of children in a pandemic through arts-based, deep mapping methods adapted for online delivery.

DETI Inspire Engagement Report 2020-2021 (2022)
Report
Fogg Rogers, L., Laggan, S., Bristow, A., Warren, J., Cockbill, L., Lister, L., & Hobbs, L. (2022). DETI Inspire Engagement Report 2020-2021. Bristol, UK: Digital Engineering Technology and Innovation

From September 2020 to December 2021, DETI Inspire has delivered an impressive array of outputs and engagement activities. In two years, the team have directly engaged 6,832 children and 216 teachers from 73 schools and community groups in the West o... Read More about DETI Inspire Engagement Report 2020-2021.

Investing in the future of science: Assessing UK environmental science engagement with school-aged children (2021)
Journal Article
Hobbs, L., & Stevens, C. (2022). Investing in the future of science: Assessing UK environmental science engagement with school-aged children. Plants, People, Planet, 4(3), 232-242. https://doi.org/10.1002/ppp3.10250

Societal Impact Statement: Currently, there is no national overview of environmental science engagement in the United Kingdom. Children are key stakeholders in the future of science more generally and environmental science specifically. Appraising th... Read More about Investing in the future of science: Assessing UK environmental science engagement with school-aged children.

Engaging children with STEM using Minecraft (2021)
Other
Hobbs, L., Hartley, J., Bentley, S., Hartley, C., & Stevens, C. (2021). Engaging children with STEM using Minecraft

Available at: https://www.uwe.ac.uk/-/media/uwe/documents/research/engaging-children-with-stem-using-minecraft-practitioner-guide.pdf

The geology of the Penarak Nature Centre (2021)
Book Chapter
Hobbs, L. (2021). The geology of the Penarak Nature Centre. In S. Isa, & G. Baguley (Eds.), Limestone Forest of Langkawi: Partnerships in Conservation (34-37). Faculty of Forestry and Environment, Universiti Putra Malaysia

Public engagement promotes consumer choice in favour of sustainable palm oil (2021)
Journal Article
Hobbs, L., Phillips, J., Staff, A., Goss, A., Fogg-Rogers, L., & Ellwood, F. (in press). Public engagement promotes consumer choice in favour of sustainable palm oil. Journal of Oil Palm Research, https://doi.org/10.21894/jopr.2021.0033

Despite the superior productivity, utility and economic benefits of palm oil compared with other oil crops, the palm oil industry often receives negative publicity for its environmental impact. As such, there is widespread confusion over the percepti... Read More about Public engagement promotes consumer choice in favour of sustainable palm oil.

Catch 22 - improving visibility of women in science and engineering for both recruitment and retention (2021)
Presentation / Conference
Fogg Rogers, L., & Hobbs, L. (2021, May). Catch 22 - improving visibility of women in science and engineering for both recruitment and retention. Presented at PCST 2020+1, Online

There is a significant under-representation of women in STEM which is damaging societal progress for democratic, utilitarian, and equity reasons. However, changing stereotypes in STEM requires a solution denied by the problem – more visible female ro... Read More about Catch 22 - improving visibility of women in science and engineering for both recruitment and retention.

The virtual Natural History Museum: Placing digitized collections back within a museum context (2020)
Presentation / Conference
Marshall, D., Hobbs, L., Bird, H., & Bird, C. (2020, October). The virtual Natural History Museum: Placing digitized collections back within a museum context. Paper presented at GSA 2020 Connects Online

As digitization of museum collections becomes more prevalent, the question of how to utilize such resources becomes increasingly pertinent. Digital collections predominantly exist as queryable databases designed for the retrieval of specific data by... Read More about The virtual Natural History Museum: Placing digitized collections back within a museum context.

Elements of construction: Minecraft and the periodic table (2020)
Report
Hobbs, L., Bentley, S., Ashby, M., Hartley, J., Rose, R., & Power, C. (2020). Elements of construction: Minecraft and the periodic table. Royal Society of Chemistry

Minecraft is a popular computer game that allows the construction of almost limitless creations, and is used in learning contexts around the world. The widespread appeal and familiarity of the game makes it ideal for engaging children and young peopl... Read More about Elements of construction: Minecraft and the periodic table.

Exploring space using Minecraft (2020)
Presentation / Conference
Hobbs, L., Bentley, S., Stevens, C., & Hartley, J. (2020, May). Exploring space using Minecraft. Poster presented at Space Science in Context, Virtual conference

Space can fascinate children from an early age, presenting a key opportunity to engage them with Science, Technology, Engineering and Maths (STEM). Minecraft is an extremely popular construction-based computer game with parallels and analogies to rea... Read More about Exploring space using Minecraft.

Science Hunters: Teaching science concepts in schools using Minecraft (2019)
Journal Article
Hobbs, L., Stevens, C., Hartley, J., Ashby, M., Jackson, B., Bowden, L., …Bentley, S. (2019). Science Hunters: Teaching science concepts in schools using Minecraft. Action Research and Innovation in Science Education, 2(2), 13-21

Background Science Hunters is an outreach project based at Lancaster University, UK. It uses the computer game Minecraft, alongside interactive discussion and hands-on demonstrations, to engage children with scientific research topics and science l... Read More about Science Hunters: Teaching science concepts in schools using Minecraft.