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Days of Action (2019)
Exhibition / Performance
Mosley, J., & Warren, S. (2019). Days of Action. [Video and still image documentation of series of individual and collective actions]. Exhibited at Tate Modern, London. 1 September 2019 - 1 September 2019. (Unpublished)

‘Days of Action’ is a series of works that responds to and exposes latent forces within the circulatory spaces of political and cultural locations. The series brings social logics from political demonstration and motion indebted to political language... Read More about Days of Action.

Memories of a journey at night (2018)
Book Chapter
Mosley, J., & Warren, S. (2018). Memories of a journey at night. In B. Stringer (Ed.), Rurality Re-imagined: Villagers, Farmers, Wanderers and Wild Things, 200-204. ORO Editions

‘Memories of a Journey at Night’ is set within the ‘wanderers’ section of ‘Rurality Re-imagined’, ‘a landmark publication in an emerging 'new rural studies'’1 that re-interprets the rural within contemporary globalised society. The book brings togeth... Read More about Memories of a journey at night.

Very like minds (2017)
Presentation / Conference
Mosley, J., & Warren, S. (2017, November). Very like minds. Paper presented at 'Alison And Peter Smithson: Ideas, Architecture And Impact’ Symposium

The illustrated paper 'Very Like Minds' explores the creative practice and research process for the production of the installation 'A Nodding Acquaintance'. This new work by artist Sophie Warren and architect Jonathan Mosley was commissioned by Edge... Read More about Very like minds.

Design leap! Developing a divergent tool through film for use within the architectural design process (2017)
Presentation / Conference
Hynam, M., Sara, R., Mosley, J., & Gething, B. (2017, April). Design leap! Developing a divergent tool through film for use within the architectural design process. Paper presented at CA²RE (CONFERENCE FOR ARTISTIC AND ARCHITECTURAL (DOCTORAL) RESEARCH)

This paper and accompanying short films (www.designleap.org/478/) have been produced to inform the development of a wider design research based PhD. The aim of the PhD is to develop a divergent tool to help designers be more creative within the early... Read More about Design leap! Developing a divergent tool through film for use within the architectural design process.

Filmic Space: Parallels between transitions in film and architecture (2016)
Presentation / Conference
Hynam, M., & Mosley, J. (2016, April). Filmic Space: Parallels between transitions in film and architecture. Paper presented at AMPS Digital Cultural Ecology and the Medium Sized City, Bristol, UK

This paper examines the potential of bringing together filmic language and architectural language to describe the experience of moving through the complex fabric of the modern city. In particular the paper focuses on how the city might be read throug... Read More about Filmic Space: Parallels between transitions in film and architecture.

Rogue Game Replay (2015)
Exhibition / Performance
Mosley, J., Warren, S., & Altay, C. (2015). Rogue Game Replay. [Moving Imagery as 3x1 minute loops, TV monitors, DVD players, assorted leads, coloured tape]. 26 March 2015 - 28 March 2015. (Unpublished)

Dimensions: Variable. Moving Imagery: 1 minute loops. Materials: TV monitors, DVD players, assorted leads, coloured tape. ‘Rogue Game Replay’ is an installation developed from the work ‘Rogue Game, First Play’ in which three or more sports a... Read More about Rogue Game Replay.

A prospective archaeology (2015)
Book Chapter
Mosley, J., & Warren, S. (2015). A prospective archaeology. In B. LaBelle (Ed.), Room ToneErrant Bodies Press

Professor of New Media (University of Bergen) and artist Brandon LaBelle invited us to participate in a project he was developing for a touring exhibition and book. He writes: ‘The project is developed as a conversation between sound and architecture... Read More about A prospective archaeology.

Utopian talk-show line-up at Santralistanbul, Istanbul (2014)
Exhibition / Performance
Mosley, J., & Warren, S. (2014). Utopian talk-show line-up at Santralistanbul, Istanbul. [Digital print on paper, fruit, printed cards, stopwatch, buzzer, sound and filming equipment, glasses, books, laptop with Skype connection, participants, moving imagery.]. 23 April 2014 - 23 April 2014. (Unpublished)

Utopian talk-show line-up is conceived as a hybrid talk-show/game-show exploring the notion of Utopia. A line-up table is transformed by a graphic framework, a page from a book(1) rescaled and now occupied by readers and objects, staging the table as... Read More about Utopian talk-show line-up at Santralistanbul, Istanbul.

Utopian talk-show line-up at Moderna Museet Malmo (2014)
Exhibition / Performance
Mosley, J., & Warren, S. (2014). Utopian talk-show line-up at Moderna Museet Malmo. [Digital print on paper, fruit, printed cards, stopwatch, buzzer, sound and filming equipment, glasses, books, laptop with Skype connection, participants, moving imagery.]. 7 March 2014 - 7 March 2014. (Unpublished)

Utopian talk-show line-up is conceived as a hybrid talk-show/game-show exploring the notion of Utopia. A line-up table is transformed by a graphic framework, a page from a book(1) rescaled and now occupied by readers and objects, staging the table as... Read More about Utopian talk-show line-up at Moderna Museet Malmo.

How to play Utopia (2014)
Presentation / Conference
Mosley, J. (2014, January). How to play Utopia. Presented at Visual Cultures Guest Lecture Series

'How to play Utopia' explores the work and research context of Jonathan Mosley and Sophie Warren's collaborative practice. The paper examines how the strategies of play, hybridization, participation and the construction of situations within the work... Read More about How to play Utopia.

The architecture of transgression AD (2013)
Book
Sara, R., & Mosley, J. (2013). R. Sara, & J. Mosley (Eds.), The architecture of transgression AD. Wiley

Transgression suggests operating beyond accepted norms and radically reinterpreting practice by pushing at the boundaries of both what architecture is, and what it could or even should be. The current economic crisis and accompanying political/social... Read More about The architecture of transgression AD.

Rogue Game, proposition no. 17 (2013)
Book Chapter
Mosley, J., & Warren, S. (2013). Rogue Game, proposition no. 17. In C. Altay (Ed.), Ahali: An Anthology for Setting a SettingBedford Press

The concept of Rogue Game is presented as a proposition within this edited collection. Using text and image the key conceptual moves of Rogue Game are set out followed by an examination of its characteristics.

Beyond Utopia (2012)
Book
Mosley, J., Warren, S., & Wilson, R. (2012). J. Mosley, & S. Warren (Eds.), Beyond Utopia. Errant Bodies Press

Beyond Utopia is a project initiated by the collaborative practice of Sophie Warren and Jonathan Mosley with writer of art and architecture Robin Wilson. Initial stages of the project were funded by the Arts and Humanities Research Council. With re... Read More about Beyond Utopia.

Rogue game replay exhibition at Casco, Utrecht 2011 (2011)
Exhibition / Performance
Mosley, J., Warren, S., & Altay, C. Rogue game replay exhibition at Casco, Utrecht 2011. [Installation and exhibition]. 11 September 2011 - 2 October 2011. (Unpublished)

‘Rogue Game Replay’ was commissioned as a solo show by Casco, Utrecht as an appendix to Can Altay’s exhibition ‘C0HAB: an assembly of spare parts’. The show within the gallery space of Casco was accompanied by an event ‘Rogue Game, First Play’ that t... Read More about Rogue game replay exhibition at Casco, Utrecht 2011.

Strategies of indirection (after Mel Bochner, after Jean-Luc Godard) (2011)
Book Chapter
Mosley, J., & Warren, S. (2011). Strategies of indirection (after Mel Bochner, after Jean-Luc Godard). In Z. Begg, & L. Stickells (Eds.), The Right to the City, 59. University of Sydney

This is a text and image work which accommpanies a text-based installation commissioned for the show 'The Right to the City' by the peer-reviewed journal Architectural Theory Review and Tin Sheds Gallery in Sydney, Australia. The text and image work... Read More about Strategies of indirection (after Mel Bochner, after Jean-Luc Godard).

Fallout 2010 (2010)
Digital Artefact
Mosley, J., & Warren, S. (2010). Fallout 2010

Moving image with sound Running Time 00.09.27 Aspect ratio 4:3 or 2.55:1 framed Source footage: Video (PAL) Presentation format: Digital video Visual technique: A 180 degree pan by hand as slow as possible, mirrored Location: A settlement pool... Read More about Fallout 2010.

The rogue and the propositional: the work of Sophie Warren and Jonathan Mosley (2008)
Presentation / Conference
Mosley, J., & Warren, S. (2008, December). The rogue and the propositional: the work of Sophie Warren and Jonathan Mosley. Presented at Play and Agency: round table seminar with Louise Hojer, Aphra Kerr, Jonathan Mosley and Neil Mulholland at the Gradcam

Our practice is based on a mutual contamination of art and architectural processes and concerns. We continually and incrementally shift our position in relation to these disciplines, testing, playing and ‘worrying’ at their borders and intersections... Read More about The rogue and the propositional: the work of Sophie Warren and Jonathan Mosley.

The rogue and the propositional: the work of Sophie Warren and Jonathan Mosley (2008)
Presentation / Conference
Mosley, J., & Warren, S. (2008, December). The rogue and the propositional: the work of Sophie Warren and Jonathan Mosley. Presented at Dartington College of Arts Visiting Practitioner lecture series

Our practice is based on a mutual contamination of art and architectural processes and concerns. We continually and incrementally shift our position in relation to these disciplines, testing, playing and ‘worrying’ at their borders and intersections... Read More about The rogue and the propositional: the work of Sophie Warren and Jonathan Mosley.


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