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All Outputs (6)

The craftsperson, tacit knowledge and digital embodiment (2021)
Presentation / Conference
Parraman, C., Ho, W., & D'Agnano, F. (2021, July). The craftsperson, tacit knowledge and digital embodiment. Presented at EVA, London

We are increasingly living in a world of digital interfaces, computer screens for work, VR headsets for entertainment, displays in cars and on coffee machines. Computers, robotics and AI are beginning to present new ways and possibilities that can fo... Read More about The craftsperson, tacit knowledge and digital embodiment.

3d models for the visually impaired: The Unesco for all project making of (2020)
Presentation / Conference
D'Agnano, F. (2020, December). 3d models for the visually impaired: The Unesco for all project making of. Presented at 3DVis: Symposium on 3D Visualization Technologies in Cultural Heritage, On Line - Warwick

Presentation of the production of the replicas for the Unesco 4 All project, made by the CFPR. The EU UNESCO4ALL TOUR project aims to create an innovative, thematic, transnational tourism product based on the UNESCO WH sites and targeted to visually... Read More about 3d models for the visually impaired: The Unesco for all project making of.

Urban Lighthouses (2020)
Presentation / Conference
D'Agnano, F., Parraman, C., & Roberton, N. (2020, June). Urban Lighthouses. Paper presented at CONNECTIONS: EXPLORING HERITAGE, ARCHITECTURE, CITIES, ART, MEDIA, Canterbury, UK

Wayfinding strategies for visually impaired are fundamental to provide social inclusion, a better quality of life, level of independency and urban accessibility to people with special needs. Recent digital technologies are a great help (GPS localizat... Read More about Urban Lighthouses.

Urban lighthouses and a tactile city (2020)
Presentation / Conference
Parraman, C., & D'Agnano, F. (2020, June). Urban lighthouses and a tactile city. Paper presented at AMPS Architecture, Media, Politics, Society, Online

Wayfinding strategies for visually impaired are fundamental for providing social inclusion, a better quality of life, a level of independency and urban accessibility for people with special needs. Recent digital technologies can provide significant b... Read More about Urban lighthouses and a tactile city.

Immersive Architecture Conference II (2018)
Presentation / Conference
D'Agnano, F. (2018, June). Immersive Architecture Conference II. Presented at Immersive Architecture Conference (Im-Arch), Venice

The First International Conference on Real Time Rendering, Augmented, Interactive and Virtual Reality, focused on Design, Architecture, Real Estate and Cultural Heritage Three days of workshops, talks, networking and live experiences on the latest... Read More about Immersive Architecture Conference II.

Immersive Architecture Conference (2017)
Presentation / Conference
D'Agnano, F. (2017, June). Immersive Architecture Conference. Presented at Immersive Architecture Conference, Venice

The Immersive Architecture Conference is the first conference on virtual reality and augmented reality within architecture, design, real estate and cultural heritage. Im-Arch is organized by CGarchitect, the leading online community for architect... Read More about Immersive Architecture Conference.