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All Outputs (8)

Studying how digital luthiers choose their tools (2022)
Conference Proceeding
Renney, N., Renney, H., Mitchell, T. J., & Gaster, B. R. (2022). Studying how digital luthiers choose their tools. . https://doi.org/10.1145/3491102.3517656

Digital lutherie is a sub-domain of digital craft focused on creating digital musical instruments: high-performance devices for musical expression. It represents a nuanced and challenging area of human-computer interaction that is well established an... Read More about Studying how digital luthiers choose their tools.

HyperModels - A framework for GPU accelerated physical modelling sound synthesis (2022)
Conference Proceeding
Renney, H., Willemsen, S., Gaster, B. R., & Mitchell, T. J. (2022). HyperModels - A framework for GPU accelerated physical modelling sound synthesis. . https://doi.org/10.21428/92fbeb44.98a4210a

Physical modelling sound synthesis methods generate vast and intricate sound spaces that are navigated using meaningful parameters. Numerical based physical modelling nsynthesis methods provide authentic representations of the physics they model. Unf... Read More about HyperModels - A framework for GPU accelerated physical modelling sound synthesis.

Bespoke anywhere (2021)
Conference Proceeding
Gaster, B., & Challinor, R. (2021). Bespoke anywhere.

This paper reports on a project aimed to break away from the portability concerns of native DSP code between different platforms, thus freeing the instrument designer from the burden of porting new Digital Musical Instruments (DMIs) to different arch... Read More about Bespoke anywhere.

Audio Anywhere with Faust (2020)
Conference Proceeding
Gaster, B. R., & Cole, M. (2020). Audio Anywhere with Faust.

This paper introduces \emph{Audio Anywhere} (\emph{AA}), a framework for working with audio plugins that are compiled once and run anywhere. At the heart of Audio Anywhere is an audio engine whose Digital Signal Processing (DSP) components are writte... Read More about Audio Anywhere with Faust.

PlayShell: A low-cost, fun audio experience for heritage centres (2020)
Conference Proceeding
Goddard, P., & Gaster, B. R. (2020). PlayShell: A low-cost, fun audio experience for heritage centres. In Proceedings of the 15th International Conference on Audio Mostly (237-240). https://doi.org/10.1145/3411109.3411132

Various barriers prevent blind and visually impaired people accessing the rich multisensory experiences available at heritage centres. These barriers include large bodies of text and items in glass cases, which are difficult to see. Feedback from the... Read More about PlayShell: A low-cost, fun audio experience for heritage centres.

Printing the Muses: Reimaging digital musical instruments through 2.5D printing (2019)
Conference Proceeding
Parraman, C., & Gaster, B. (2019). Printing the Muses: Reimaging digital musical instruments through 2.5D printing

The objective is to explore cross-disciplinary methods of converting musical terms for tactile interfaces, thus enabling people unfamiliar in creating music to be explorative through the development of novel musical interfaces. The project involves w... Read More about Printing the Muses: Reimaging digital musical instruments through 2.5D printing.

OpenCL vs: Accelerated finite-difference digital synthesis (2019)
Conference Proceeding
Renney, H., Gaster, B. R., & Mitchell, T. (2019). OpenCL vs: Accelerated finite-difference digital synthesis. . https://doi.org/10.1145/3318170.3318172

© 2019 Copyright held by the owner/author(s). Publication rights licensed to ACM. Digital audio synthesis has become an important component of modern music production with techniques that can produce realistic simulations of real instruments. Physica... Read More about OpenCL vs: Accelerated finite-difference digital synthesis.

Heterogeneous-race-free memory models (2014)
Conference Proceeding
Hower, D. R., Hechtman, B. A., Beckmann, B. M., Gaster, B. R., Hill, M. D., Reinhardt, S. K., & Wood, D. A. (2014). Heterogeneous-race-free memory models. In Proceedings of the 19th international conference on Architectural support for programming languages and operating systems - ASPLOS '14. , (427-440). https://doi.org/10.1145/2541940.2541981

Commodity heterogeneous systems (e.g., integrated CPUs and GPUs), now support a unified, shared memory address space for all components. Because the latency of global communication in a heterogeneous system can be prohibitively high, heterogeneous sy... Read More about Heterogeneous-race-free memory models.