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Reproduction of texture in digitally printed artworks

Hoskins, Stephen; Parraman, Carinna; Mccallion, Peter; Cohen, Claire

Authors

Peter Mccallion

Claire Cohen



Abstract

This paper considers alternative approaches to image making and printing that moves from the on-screen representation of images and painting applications, to the physical generation and methods for surface deposition or 2.5D printing. The research investigates the application of new materials and print processes, as an alternative to four-colour separation and halftoning. This paper describes two routes: the development of photographic continuous tone prints by varying the depth of pigment to create a surface topology, and secondly, the application of pigments that emulates a painting method to create a physical textured surface. Both methods differ from traditional halftoning screening in as much they incorporate a vector approach to image construction. In both cases, the objective is not just to apply an image to an extruded or textured surface, but where the relationship of surface deposition and image are integral.

Citation

Hoskins, S., Parraman, C., Mccallion, P., & Cohen, C. (2013, July). Reproduction of texture in digitally printed artworks. Paper presented at AIC 2013, Newcastle-upon-Tyne

Presentation Conference Type Conference Paper (unpublished)
Conference Name AIC 2013
Conference Location Newcastle-upon-Tyne
Start Date Jul 8, 2013
End Date Jul 12, 2013
Publication Date Jul 8, 2013
Peer Reviewed Not Peer Reviewed
Keywords printing, 2.5D, pixels, vectors, four-colour separation, halftoning, continuous tone prints, surface topology, surface texture
Public URL https://uwe-repository.worktribe.com/output/929865
Publisher URL http://aic2013.org/
Additional Information Title of Conference or Conference Proceedings : 12th International AIC Colour Congress