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Stroke event simulator using virtual reality

Nicolaou, Pavlos; Loizou, Michael; Loizides, Fernando

Authors

Pavlos Nicolaou

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Dr Michael Loizou Michael2.Loizou@uwe.ac.uk
Wallscourt Associate Professor in Health Technology and Life Sciences

Fernando Loizides



Abstract

This poster presents the initial stages of an investigation of a realistic virtual reality scenario aimed at increasing the compassion people feel for people that have suffered a stroke. A Bespoke Virtual Reality environment was developed using the UNITY 3D system, expanded from previous working methodological environments. A scenario was implemented within this environment which was then pilot tested by a cohort of nursing students with positive results.

Citation

Nicolaou, P., Loizou, M., & Loizides, F. (2016). Stroke event simulator using virtual reality. In 2016 8th International Conference on Games and Virtual Worlds for Serious Applications (VS-Games). https://doi.org/10.1109/VS-GAMES.2016.7590368

Conference Name 2016 8th International Conference on Games and Virtual Worlds for Serious Applications (VS-GAMES)
Start Date Sep 7, 2016
End Date Sep 9, 2016
Acceptance Date Aug 10, 2016
Online Publication Date Oct 18, 2016
Publication Date Oct 18, 2016
Deposit Date Jan 4, 2022
Publisher Institute of Electrical and Electronics Engineers (IEEE)
Book Title 2016 8th International Conference on Games and Virtual Worlds for Serious Applications (VS-Games)
ISBN 9781509027231
DOI https://doi.org/10.1109/VS-GAMES.2016.7590368
Keywords Virtual reality, Google, Testing, Brain cells, Games, Medical services, Eye protection, virtual reality, health care, medical disorders, stroke event simulator, nursing students, methodological environments, Unity 3D system, bespoke virtual reality enviro
Public URL https://uwe-repository.worktribe.com/output/8522622