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Sex talk: Designing for sexual health with adolescents

Wood, Matthew; Wood, Gavin; Balaam, Madeline

Authors

Matthew Wood

Gavin Wood

Madeline Balaam



Abstract

In this paper, we describe a user-centred design process, where we engaged with 58 adolescents over an 18-month period to design and evaluate a multiplayer mobile game which prompts peer-led interactions around sex and sexuality. Engagement with our design process, and response to our game, has been enthusiastic, highlighting the rich opportunities for HCI to contribute constructively to how HCI may contribute to sexual health in adolescents. Based on our experiences we discuss three lessons learnt: lightweight digital approaches can be extremely successful at facilitating talk among young people about sex; sharing control of the conversation between all stakeholders is a fair and achievable approach; even problematic interactions can be opportunities to talk about sex.

Citation

Wood, M., Wood, G., & Balaam, M. (2017). Sex talk: Designing for sexual health with adolescents. In IDC '17: Proceedings of the 2017 Conference on Interaction Design and Children (137-147). https://doi.org/10.1145/3078072.3079747

Conference Name Conference on Interaction Design and Children
Conference Location Stanford, California, USA
Start Date Jun 27, 2017
End Date Jun 30, 2017
Acceptance Date Jun 27, 2017
Online Publication Date Jun 30, 2017
Publication Date Jun 30, 2017
Deposit Date Mar 12, 2020
Publisher Association for Computing Machinery (ACM)
Pages 137-147
Book Title IDC '17: Proceedings of the 2017 Conference on Interaction Design and Children
ISBN 9781450349215
DOI https://doi.org/10.1145/3078072.3079747
Public URL https://uwe-repository.worktribe.com/output/5667447