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Outputs (18)

The eagle document (2007)
Exhibition / Performance
Oechsler, M. The eagle document. 2007 - 2008. (Unpublished)

Both the live performance and multi-screen installation were part practice based PhD research and were exhibited as solo shows at the James Hockey and Foyer Galleries, Farnham during 2007 and 2008.

Dionysiac machines: Videogames and the triumph of the simulacra (2007)
Journal Article
Giddings, S. (2007). Dionysiac machines: Videogames and the triumph of the simulacra. Convergence, 13(4), 417-431. https://doi.org/10.1177/1354856507082204

This article rethinks concepts of the simulational and the simulacral for popular digital culture. It plays concepts of the modern world as hyperreal against the more modest, pragmatic, but vital, insights of game studies into the literally simulatio... Read More about Dionysiac machines: Videogames and the triumph of the simulacra.

Beauty in the parlour: Letting yourself go (2007)
Presentation / Conference
Bacon, T., & Brooks, K. (2007, October). Beauty in the parlour: Letting yourself go. Paper presented at 'Ageing Femininities: Representation, Identities, Feminism' Intenational Conference, UWE St Matthias campus

Technicity and identity in the age of user-generated content (2007)
Presentation / Conference
Dovey, J. (2007, September). Technicity and identity in the age of user-generated content. Paper presented at Transforming Audiences, Westminster University, London

As technologies of communication and creativity become more deeply embedded into the fabric of our every day lives understanding subjectivity becomes a matter of understanding people's individual relation to technics as much as understanding class, r... Read More about Technicity and identity in the age of user-generated content.

Technicity: power and difference in game cultures (2007)
Presentation / Conference
Kennedy, H. W., & Dovey, J. (2007, June). Technicity: power and difference in game cultures. Presented at Keynote: GameInAction, Goteborg, Sweden

As technologies of communication and creativity become more deeply embedded into the fabric of our every day lives understanding subjectivity becomes a matter of understanding people’s individual relation to technics as much as understanding geograph... Read More about Technicity: power and difference in game cultures.

Sensitive coverage saves lives (2007)
Report
Jempson, M., & Cookson, R. (2007). Sensitive coverage saves lives

Mike Jempson, director of MediaWise was commissioned to undertake this research by the Care Services Improvement Partnership (CSIP) and the National Institute for Mental Health in England (NIMHE). The study is part of the Shift programme to reduce st... Read More about Sensitive coverage saves lives.

Unfinished Business (2007)
Digital Artefact
Sobers, S., & Mitchell, R. (2007). Unfinished Business

In 2007 I Directed this film for Firstborn Creatives, for BBC1 (West). It explores how the city of Bristol has dealt with coming to terms with its historical links with the Trans-Atlantic Slave Trade, in the year of the bicentenary of the passing of... Read More about Unfinished Business.