@article { , title = {Telling non-linear stories with interval temporal logic}, abstract = {© Springer International Publishing Switzerland 2015. Authoring a consistent interactive narrative is difficult without exhaustively specifying all possible deviations from the main path of a story. When automatically generating new story paths, it is important to be able to check these paths for consistency with the narrative world. We present a method of describing the structure of a story as a Kripke structure using Interval Temporal Logic. This allows themodel checking of each possible telling of the narrative for consistency with the story world, as well as the ability to construct re-usable story components at different levels of abstraction. This is the first step towards building a fully checkable framework for building story components using modal logic.}, doi = {10.1007/978-3-319-27036-4\_39}, eissn = {1611-3349}, issn = {0302-9743}, journal = {Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)}, pages = {370-373}, publicationstatus = {Published}, publisher = {Springer Verlag}, url = {https://uwe-repository.worktribe.com/output/844782}, volume = {9445}, keyword = {Computer Science Research Centre, interactive narrative, model checking, modal logic, interval temporal logic, kripke structures}, year = {2015}, author = {Thompson, Matt and Battle, Steve and Padget, Julian} editor = {SchoenauFog, H. and Bruni, L. E. and Louchart, S. and Baceviciute, S.} }